Clash of Clans Research Center

Clash of Clans Laboratory – Stats, Levels, & Tips

Facebooktwittergoogle_plus

Laboratory Basic Information

The Laboratory allows you to upgrade your troops and spells in order to permanently increase their maximum hit points, damage output, healing ability, and more. Once an upgrade is completed in the Laboratory, all units created from then on will be a higher level. Worth noting is that higher level troops also cost more to train: for example, a Level 1 Barbarian hasa training cost of 25 Elixir while a Level 2 requires 40 Elixir to produce.

(In-Game Description)

“What dark secrets do the Alchemists hide inside their Laboratory? Nobody has dared to look. All we know is that their research makes our spells and troops harder, better, faster and stronger!”

Upgrading units also requires a research cost of either Elixir or Dark Elixir. The troops you can upgrade depends on the level of the Laboratory itself, and only one unit or spell type can be upgraded at a time. Troops often receive visual changes depending on their level.

Laboratory Building Requirements and Stats

Laboratory Level 1

Build Cost 25,000 Elixir
Build Time 30 Minutes
Experience Received 42
Town Hall Required 3
Hitpoints 500 Hitpoints

Laboratory Level 2

Build Cost 50,000 Elixir
Build Time 5 Hours
Experience Received 134
Town Hall Required 4
Hitpoints 550

Laboratory Level 3

Build Cost 90,000 Elixir
Build Time 12 Hours
Experience Received 207
Town Hall Required 5
Hitpoints 600

Laboratory Level 4

Build Cost 270,000 Elixir
Build Time 1 Day
Experience Received 293
Town Hall Required 6
Hitpoints 650

 

Laboratory Level 5

Build Cost 500,000 Elixir
Build Time 2 Days
Experience Received 415
Town Hall Required 7
Hitpoints 700

Laboratory Level 6

Build Cost 1,000,000 Elixir
Build Time 4 Days
Experience Received 587
Town Hall Required 8
Hitpoints 750

Laboratory Level 7

Build Cost 2,500,000 Elixir
Build Time 5 Days
Experience Received 657
Town Hall Required 9
Hitpoints 830

Laboratory Level 8

Build Cost 4,000,000 Elixir
Build Time 6 Days
Experience Received 720
Town Hall Required 10
Hitpoints 950

Laboratory Unit and Spells Upgrades

The following is a list of which upgrades become available at specific Laboratory levels:

Laboratory Level 1

UNIT (LEVEL) COST UPGRADE TIME
Barbarian (2) 50,000 Elixir 6 Hours
Archer (2) 50,000 Elixir 12 Hours
Goblin (2) 50,000 Elixir 12 Hours
Lightning Spell (2) 200,000 Elixir 1 Day

Laboratory Level 2

UNIT (LEVEL) COST UPGRADE TIME
Giant (2) 100,000 Elixir 1 Day
Wall Breaker (2) 100,000 Elixir 1 Day
Balloon (2) 150,000 Elixir 1 Day
Lightning Spell (3) 500,000 Elixir 2 Days
Healing Spell (2) 300,000 Elixir 1 Day

Laboratory Level 3

UNIT (LEVEL) COST UPGRADE TIME
Barbarian (3) 150,000 Elixir 1 Day
Archer (3) 250,00 Elixir 2 Days
Goblin (3) 250,000 Elixir 2 Days
Wizard (2) 150,000 Elixir 1 Day
Lightning Spell (4) 1,000,000 Elixir 3 Days
Rage Spell (2) 450,000 Elixir 2 Days

Laboratory Level 4

UNIT (LEVEL) COST UPGRADE TIME
Giant (3) 250,000 Elixir 2 Days
Wall Breaker (3) 250,000 Elixir 2 Days
Balloon (3) 450,000 Elixir 2 Days
Wizard (3) 450,000 Elixir 2 Days
Healing Spell (3) 600,000 Elixir 2 Days
Rage Spell 900,000 Elixir 3 Days

Laboratory Level 5

UNIT (LEVEL) COST UPGRADE TIME
Barbarian (4) 500,000 Elixir 3 Days
Archer (4) 750,000 Elixir 3 Days
Goblin (4) 750,000 Elixir 3 Days
Giant (4) 750,000 Elixir 3 Days
Wall Breaker (4) 750,000 Elixir 3 Days
Balloon (4) 1,350,000 Elixir 3 Days
Wizard (4) 1,350,000 Elixir 3 Days
Healer (2) 750,000 Elixir 3 Days
Dragon (2) 2,000,000 Elixir 7 Days
Healing Spell (4) 1,200,000 Elixir 3 Days
Rage Spell 1,800,000 Elixir 5 Days
Minion (2) 10,000 Dark Elixir 5 Days
Hog Rider (2) 20,000 Dark Elixir 8 Days

Laboratory Level 6

UNIT (LEVEL) COST UPGRADE TIME
Barbarians (5) 1,500,000 Elixir 5 Days
Archer (5) 2,250,000 Elixir 5 Days
Goblin (5) 2,250,000 Elixir 5 Days
Giant (5) 2,250,000 Elixir 5 Days
Wall Breaker (5) 2,250,000 Elixir 5 Days
Balloon (5) 2,500,000 Elixir 5 Days
Wizard (5) 2,500,000 Elixir 5 Days
Healer (3) 1,500,000 Elixir 5 Days
Dragon (3) 3,000,000 Elixir 10 Days
PEKKA (2) 3,000,000 Elixir 10 Days
PEKKA (3) 6,000,000 Elixir 12 Days
Lightning Spell (5) 2,000,000 Elixir 4 Days
Healing Spell (5) 2,400,000 Elixir 5 Days
Rage Spell (5) 3,000,000 Elixir 7 Days
Jump Spell (2) 3,000,000 Elixir 5 Days
Minion (3) 20,000 Dark Elixir 6 Days
Minion (4) 30,000 Dark Elixir 7 Days
Hog Rider (3) 30,000 Dark Elixir 10 Days
Hog Rider (4) 40,000 Dark Elixir 12 Days
Valkyrie (2) 50,000 Dark Elixir 10 Days
Golem (2) 60,000 Dark Elixir 10 Days
Poison Spell (2) 25,000 Dark Elixir 4 Days
Earthquake Spell (2) 30,000 Dark Elixir 6 Days

Laboratory Level 7

UNIT (LEVEL) COST UPGRADE TIME
Barbarian (6) 4,500,000 Elixir 10 Days
Archer (6) 6,000,000 Elixir 10 Days
Giant (6) 6,000,000 Elixir 10 Days
Balloon (6) 6,000,000 Elixir 10 Days
Healer (4) 3,000,000 Elixir 7 Days
Dragon (4) 7,000,000 Elixir 14 Days
Healing Spell (6) 4,800,000 Elixir 7 Days
Minion (5) 40,000 Dark Elixir 10 Days
Hog Riders (5) 50,000 Dark Elixir 14 Days
Valkyrie (3) 60,000 Dark Elixir 12 Days
Valkyrie (4) 70,000 Dark Elixir 14 Days
Golem (3) 70,000 Dark Elixir 12 Days
Golem (4) 80,000 Dark Elixir 14 Days
Witch (2) 75,000 Dark Elixir 10 Days
Lava Hound (2) 60,000 Dark Elixir 10 Days
Poison Spell (3) 50,000 Dark Elixir 6 Days
Earthquake Spell (3) 60,000 Dark Elixir 8 Days
Haste Spell (2) 40,000 Dark Elixir 8 Days

Laboratory Level 8

UNIT (LEVEL) COST UPGRADE TIME
Barbarian (7) 6,000,000 Elixir 14 Days
Archer (7) 7,500,000 Elixir 14 Days
Goblin (6) 4,5000,000 Elixir 10 Days
Giant (7) 7,000,000 Elixir 14 Days
Wall breaker (6) 6,750,000 Elixir 10 Days
Wizard (6) 7,500,000 Elixir 14 Days
Dragon (5) 8,000,000 Elixir 14 Days
PEKKA (4) 7,000,000 Elixir 14 Days
PEKKA (5) 8,000,000 Elixir 14 Days
Lightning Spell (6) 8,000,000 Elixir 14 Days
Jump Spell (3) 6,000,000 Elixir 7 Days
Freeze Spell (2) 4,000,000 Elixir 5 Days
Freeze Spell (3) 5,000,000 Elixir 7 Days
Freeze Spell (4) 6,500,000 Elixir 10 Days
Freeze Spell (5) 8,000,000 Elixir 14 Days
Minion (6) 100,000 Dark Elixir 14 Days
Golem (5) 90,000 Dark Elixir 14 Days
Lava Hound (3) 70,000 Dark Elixir 12 Days
Poison Spell (4) 75,000 Dark Elixir 10 Days
Earthquake Spell (4) 90,000 Dark Elixir 12 Days
Haste Spell (3) 80,000 Dark Elixir 10 Days
Haste Spell (4) 100,000 Dark Elixir 14 Days
Facebooktwittergoogle_plusyoutube
GowipeClash of Clans Laboratory – Stats, Levels, & Tips